Some great shoe-leather reporting by Mike Lupica of the New York Daily News has shed more light on the massacre at Sandy Hook Elementary School in Newtown, Conn. – providing the kind of detailed information and background on shooter Adam Lanza that raises even more doubts that the guns and ammo clips used would have made any difference in the body count.
This was an attack involving a great deal of meticulous, time-consuming planning by Lanza. The police found a spreadsheet maintained by the shooter that was 7-feet-long and 4-feet-wide on previous mass murderers, providing names, body counts and weapons used in attacks.
“It sounded like a doctoral thesis,” said one law-enforcement officer. “That was the quality of the research.”
It’s also clear from the investigation that Lanza targeted Sandy Hook three months ago because the school would provide little resistance, allowing him “to rack up victims in a quest for notoriety.”
Why was he so certain there would be no resistance? Because, like so many other public schools, it was a “gun-free zone” in which no one would likely be able to return fire.
In addition, Lanza’s obsession with violent video games seemed to be the key to his bloody plans. As the report says, “it wasn’t just a spreadsheet” Lanza had prepared. “It was a score sheet.”
About that “dreaded” AR-15 with 30-round clips the media whipped up hysteria about. Lanza didn’t need them. The 20-year-old reloaded before entering new rooms, even if he had not exhausted the ammunition he was using.
A veteran cop who investigated the crime scene says Lanza belongs to a new group of mass murderers. He calls them “glory killers.” It’s about “gaming” with these twisted people – scoring high in body counts, just like in the video games they play.
Continued the cop: “This was the work of a video gamer, and that it was his intent to put his own name at the very top of that list. They believe that he picked an elementary school because he felt it was a point of least resistance, where he could rack up the greatest number of kills. That’s what (the Connecticut police) believe. They believe that (Lanza) believed that it was the way to pick up the easiest points. It’s why he didn’t want to be killed by law enforcement. In the code of a gamer, even a deranged gamer like this little bastard, if somebody else kills you, they get your points. They believe that’s why he killed himself. They have pictures from two years before, with the guy all strapped with weapons, posing with a pistol to his head. That’s the thing you have to understand: He had this laid out for years before. He didn’t snap that day, he wasn’t one of those guys who was mad as hell and wasn’t going to take it anymore. He had been planning this thing forever. In the end, it was just a perfect storm: These guns, one of them an AR-15, in the hands of a violent, insane gamer. It was like porn to a rapist. They feed on it until they go out and say, enough of the video screen. Now I’m actually going to be a hunter.”
Police believe Lanza, immersed in the fantasy world of video games, killed himself to prevent law enforcement from taking his “points.”
“The fascination (Lanza) had with this subject matter, the complete and total concentration. There really was no other subject matter inside his head. Just this: Kill, kill, kill. It really was like he was lost in one of his own sick games. That’s what we heard. That he learned something from his game that you learn in (police) school, about how if you’re moving from room to room – the way he was in that school – you have to reload before you get to the next room. Maybe he has a 30-round magazine clip, and he’s only used half of it. But he’s willing to dump 15 rounds and have a new clip before he arrives in the next room.”
The violent video games is where he got his training, police say.
“They believe he learned the principles of this – the tactical reload – from his game. Reload before you’re completely out. Keep going. When the strap broke on his first weapon (the AR-15), he went to his handgun at the end. Classic police training. Or something you learn playing kill games.”
Maybe instead of confiscating guns from law-abiding citizens who could have defended those children and teachers from Lanza, the government should be focused on the dangers of violent video games and how they are capable of twisting the minds of young people – turning them into cold-calculating killing machines without a conscience.